Search found 10 matches

by Aconite
Tue Apr 10, 2018 9:35 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Question regarding cecholink.
Replies: 6
Views: 6542

Re: Question regarding cecholink.

Thank you, this solved my problem and i learned something new today.
by Aconite
Mon Apr 09, 2018 12:07 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Question regarding cecholink.
Replies: 6
Views: 6542

Re: Question regarding cecholink.

This is a few lines from the the bid command output. ### | Current Bid | Time | Level | Min Bid --------------------------------------------------------------------- 606 | 2,000,000 | 182 | 124 | 1,000,000 > the jeweled crown of Aziz-Ra 628 | 0 | 1759 | 50 | 5,000 > an undead squid eye 629 | 0 | 175...
by Aconite
Mon Apr 09, 2018 11:58 am
Forum: Mudlet Development
Topic: GMCP and ANSI Escape
Replies: 12
Views: 13377

Re: GMCP and ANSI Escape

The code i suggested solved my problem with ANSI escape sequences in GMCP tables, however as i said im a hobby programmer and never used github for my program codes before. I revert the changes i made and compiled the code as original, and turn debug also on >>>>>i typed: get saber urn [ LUA ] - obj...
by Aconite
Thu Apr 05, 2018 2:31 pm
Forum: Mudlet Development
Topic: GMCP and ANSI Escape
Replies: 12
Views: 13377

Re: GMCP and ANSI Escape

Regarding This problem, I added the following code to the TLuaInterpreter.cpp to the Headers #include <QRegExp> around line 11168: QString buf_string = string_data; buf_string.remove(QRegExp("'\\x001B\\[\\d+;\\d+m")); // auto dataInUtf8 = string_data.toUtf8(); auto dataInUtf8 = buf_string....
by Aconite
Thu Apr 05, 2018 9:53 am
Forum: Howtos, FAQs and Tips & Tricks
Topic: Question regarding cecholink.
Replies: 6
Views: 6542

Question regarding cecholink.

I tried to solve this in my way but i couldnt , so im open to any suggestions. There is a command where i get a response from the mud a list of items in this format. item_no item_name item_desc Im using cecholink to reformat this and adding a link to it like (examine item_no) command and coloring wo...
by Aconite
Thu Apr 05, 2018 9:45 am
Forum: Mudlet Development
Topic: GMCP and ANSI Escape
Replies: 12
Views: 13377

Re: GMCP and ANSI Escape

There is only one option for it. To turn all the colors off from the game. But thats not practical. Tried to color the text from mudlet but there are some things that cant be colored or even it is being colored it will add too many trigger check which eventually will slow response time or give error...
by Aconite
Wed Apr 04, 2018 8:33 am
Forum: Mudlet Development
Topic: GMCP and ANSI Escape
Replies: 12
Views: 13377

Re: GMCP and ANSI Escape

It a very good family mud actually, Been playing for like 23+ years,
Not glorious as used to be but we have still have some numbers. Its called avatar
by Aconite
Tue Apr 03, 2018 4:34 pm
Forum: Mudlet Development
Topic: GMCP and ANSI Escape
Replies: 12
Views: 13377

Re: GMCP and ANSI Escape

Thank you again for your fast response,

Yes I downloaded the latest version from mudlets Website "3.7.1"
by Aconite
Tue Apr 03, 2018 3:35 pm
Forum: Mudlet Development
Topic: GMCP and ANSI Escape
Replies: 12
Views: 13377

Re: GMCP and ANSI Escape

Thank you for your fast response, This error only happens on GMCP events and causing some of the major triggers stop working in the middle of script. Posted a note on Bug board about this error. Unfortunately, game is not maintained as well as it used to be. I thought this would be a good alternativ...
by Aconite
Tue Apr 03, 2018 10:56 am
Forum: Mudlet Development
Topic: GMCP and ANSI Escape
Replies: 12
Views: 13377

GMCP and ANSI Escape

[ LUA ] - object:<JSON decoder error:> function:<json_to_value> <Lua error:InvalidJSONInput: lexical error: invalid character inside string. name": "'Captain Dieme's Saber[0;32m'[0;32m", "type": "wea (right here) ------^ at ..\3rdparty\lua_yajl\lua_yajl.c line 345> Im j...