Uh-oh,
That'll teach me to try adding code. I did a test on the prompt by making it highlight to see if it was firing the trigger and it wasn't. Adding the spaces made it highlight the prompt so I thought I was doing the right thing.
Thank you for showing me the error of my ways.
Search found 13 matches
- Mon Oct 16, 2017 2:20 pm
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 508148
- Sun Oct 15, 2017 10:44 am
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 508148
Re: Generic Mapping Script
I might need to update you on the prompt.
When hiding, the prompt has: <***** / ^^^^^^ / ||||| / hidden>
I've created these two regexes:
^\<\s*\**\s*\/ \s*\^*\s*\ / \s*\|*\s*\ / hidden>
^\<\s*\**\s*\/ \s*\^*\s*\ / \s*\|*\s*\>
Will that work?
When hiding, the prompt has: <***** / ^^^^^^ / ||||| / hidden>
I've created these two regexes:
^\<\s*\**\s*\/ \s*\^*\s*\ / \s*\|*\s*\ / hidden>
^\<\s*\**\s*\/ \s*\^*\s*\ / \s*\|*\s*\>
Will that work?
- Sun Oct 15, 2017 10:11 am
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 508148
Re: Generic Mapping Script
Thank you so much! I'll give these a try.
- Fri Oct 13, 2017 12:19 pm
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 508148
Re: Generic Mapping Script
If there are doors on many of the exits, the lines can get pretty long: Outer Courtyard and Training Yard of the Guardhouse Exits: north (open infirmary-door) east (closed door) south (closed door) west (open large-heavy-door) When there are many exits, the line breaks: At a Thick, Knotted Wall of T...
- Thu Oct 12, 2017 3:33 pm
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 508148
Re: Generic Mapping Script
It's blank and will not have content or anything there.
- Wed Oct 11, 2017 1:58 pm
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 508148
Re: Generic Mapping Script
Occasionally there is a line between the room name and the exits but that's rare.
exits go in this order: NESW UD NENWSESW
exits go in this order: NESW UD NENWSESW
- Wed Oct 11, 2017 5:13 am
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 508148
Re: Generic Mapping Script
There's usually a delay of a few seconds after the movement command is put in and the movement echo is given. In that time, stuff can happen, like other characters walking into the room or performing other actions. The room name is always served immediately before Exits:, though. Exits are a bit pre...
- Tue Oct 10, 2017 11:57 am
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 508148
Re: Generic Mapping Script
Hi Jor'Mox, Thank you for the help with the trigger earlier. Try as I might though, I can't quite wrap my head around this. From my understanding: The mapper needs to capture the following things: Room name Room Description Exits And I can see that there are triggers for those. Great! I don't unders...
- Mon Oct 02, 2017 11:30 am
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Some help
- Replies: 8
- Views: 7544
Re: Some help
I see. I'll give those a try.
Cheers!
Cheers!
- Mon Oct 02, 2017 7:08 am
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Some help
- Replies: 8
- Views: 7544
Re: Some help
can't seem to post photos but you can get to it at:
https://photos.app.goo.gl/xaelxpQ0bE5Hg6sl2
Moderator addition: here's the image concerned- new members many not be able to post such things in IIRC:
https://photos.app.goo.gl/xaelxpQ0bE5Hg6sl2
Moderator addition: here's the image concerned- new members many not be able to post such things in IIRC: