Yes, thanks. Sorry, typo in my example. I did do send("say hello")
Did try Ab 7 and Cd 5.
Doesn't work. I will have a look at the link, thanks.
Search found 6 matches
- Mon Jul 31, 2017 12:00 pm
- Forum: Help Forum
- Topic: Diku Mud Stat roller
- Replies: 8
- Views: 7944
- Mon Jul 31, 2017 10:56 am
- Forum: Help Forum
- Topic: Diku Mud Stat roller
- Replies: 8
- Views: 7944
Re: Diku Mud Stat roller
All, thanks for all the help. However as a total newbie here I am struggling and can't get this to work. I suspect I am missing some critical very basic concepts. I can simplify and get a "test" to work? Let's say something basic, such as: Ab 5 and Bc 7 -- so if we take a scenario that the...
- Thu Jul 27, 2017 12:49 pm
- Forum: Help Forum
- Topic: Diku Mud Stat roller
- Replies: 8
- Views: 7944
Re: Diku Mud Stat roller
Sorry, working on an iPad in response. On the PC, it doesn't work for line 10: acceptableStats = true It reads: Lua Sytax error:[string "Trigger: Regex"]:10: 'then' expected near '=' Sorry, i am not sure what is actually wrong or how to fix it. Can someone perhaps advise please? Thank you.
- Thu Jul 27, 2017 8:07 am
- Forum: Help Forum
- Topic: Target variable attacks
- Replies: 2
- Views: 2931
Target variable attacks
I'm playing a Diku mud. Often aggressive mobiles attack. I would like to tell my charmed mobiles (as a magic user character) to attack those variable aggresive mobiles, as soon as they attack me. I thought of creating a regex trigger, but don't know how to stop it after the initial command. For exam...
- Thu Jul 27, 2017 3:59 am
- Forum: Help Forum
- Topic: Diku Mud Stat roller
- Replies: 8
- Views: 7944
Re: Diku Mud Stat roller
Wow! Thanks so much, exactly what i was after. Will give it a go. Thank you.
- Wed Jul 26, 2017 8:24 am
- Forum: Help Forum
- Topic: Diku Mud Stat roller
- Replies: 8
- Views: 7944
Diku Mud Stat roller
Hi all, Any help with the script will be appreciated. I have recently started with mudding again, and want to roll a decent character. I'm not very good at setting "code script". Diku mud, and the screen result with stats will look something like this, as an example: Str: 16/0 Int:15 Wis:1...