GMCP not updating

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zori
Posts: 2
Joined: Thu Oct 01, 2015 7:06 pm

GMCP not updating

Post by zori »

Hi,

The MUD I play recently implemented new GMCP functionalities some of which don't show up correctly in mudlet but seem to be working with other clients i.e CMUD
below are two captures of data sent by the MUD,
one is objects.data working fine the other is a combat text which doesn't work, all I get is a notification of GMCP event (GMCP event <gmcp.messages> display(gmcp) to see the full content)) but gmcp is not getting updated. Any idea why is that?
Code: [show] | [select all] lua
...objects.data {"380385":{"hp":2}}..
Code: [show] | [select all] lua
...messages {"type":"combat","text":".[0m.[31;1mOdbiwszy sie od ziemi .[0m.[35;1muszaty chichoczacy snotling.[0m.[31;1m doskakuje do ciebie i piszczac przerazliwie bije cie lekko w korpus drewniana gruba palka."}..

User avatar
Vadi
Posts: 5042
Joined: Sat Mar 14, 2009 3:13 pm

Re: GMCP not updating

Post by Vadi »

What does the errors view say when you receive GMCP data? http://wiki.mudlet.org/w/Manual:Introdu ... rrors_View

zori
Posts: 2
Joined: Thu Oct 01, 2015 7:06 pm

Re: GMCP not updating

Post by zori »

there's nothing showing in error's view, but I guess the issue is with ANSI colour markers sent within GMCP -
It works fine for all messages without colours and with ANSI colours switched off.

Z.

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