But got stuck on the part of how to change the table depending on which trigger fires...Or if i should just use single triggers instead considering it's only about 15 Buffs to trigger On and Off?
example:
Trigger 0
Trigger 1
Trigger 1 to change BuffsTable.Stoneskin to On
Trigger 2 to change BuffsTable.Anticounter to On
Or if i should go at it another way?
/Oay