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Re: Mudlet 3.0.0-delta (preview #4)

Posted: Wed Jun 24, 2015 9:02 pm
by azure_glass
When 3.0 ?

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Wed Jun 24, 2015 9:43 pm
by SlySven
I have to say it looks like the Aetolia mapper is barfing on something rather than Mudlet itself seeming to be at fault:
(mapper): Oops! Has a small problem ([string "--mmp_mapping_newroom..."]:176: attempt to index
field 'envids' (a nil value)).
It looks like the envid field is not set up - whatever that is... and variables that have not been initialised in Lua will have a "nil" value. Perhaps you don't have all the bits that make up that mapper or you need to run some sort of initialisation step first?

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Thu Jun 25, 2015 12:10 pm
by daviewart
I honestly wish I knew. I was hoping Vadi would spot this and know as I am at a loss and no one can figure it out.

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Thu Jun 25, 2015 12:33 pm
by SlySven
Ah, are you Riluo on Aetolia?

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Sat Jun 27, 2015 8:07 am
by daviewart
Yes I am... now I am worried heh!

I put the script through notepad ++ and realigned something's, downloaded 3.0.0 again and one of the two things fixed it. However the map likes to vanish at random?? This appears to be corrected when I reload the map again.

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Sat Jun 27, 2015 8:15 pm
by SlySven
It does rather look as if you might need to bend Vadim's ear on this as it looks as though it is a map script rather than a Mudlet issue - and it seems he has something to do with it... I'm just wrangling the C++ code in the Mudlet application itself. :(

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Sun Jun 28, 2015 10:04 pm
by daviewart
I agree, he is just hard to pin down.

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Mon Aug 03, 2015 6:38 pm
by EulersIdentity
I found that using the search bar for the buffer would crash if the next button (up and down arrows) were used too quickly. It was only intermittent and is only intentionally reproducible if I spam the buttons for a while until it crashes.

Also, has anyone found a work-around for the no-sound-alerts-in-windows-7 problem?

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Tue Aug 04, 2015 8:55 am
by SlySven
Re: no-sound-alerts-in-windows-7 - it's an upstream Qt issue I believe...

Re: Mudlet 3.0.0-delta (preview #4)

Posted: Thu Aug 06, 2015 3:47 pm
by EulersIdentity
Something that might have been related to my previous searching crashes: I've had a few times recently where I was selecting large amounts of text in the buffer and Mudlet crashed. It always happened when the buffer was scrolling quickly. I only mention this because the find next buttons also scroll the buffer quickly. I think that for some reason my Mudlet crashes due to over-aggressive scrolling.