createVGauge() - makes the same output as createGauge(), only with a vertical gauge instead of horizontal. Don't know if it will need to be changed to make everything else work.
setVGauge() - would work just like setGauge() if I knew how to get the dimensions of a previously created label. Does such a thing exist?
Also need to figure out how to make moveWindow() handle this correctly.
here's the code of what I got. Looking for help finishing this up, since I suspect that what I've got isn't going to work without significant changes, even ignoring what still needs to be added.
Using lua Syntax Highlighting
function createVGauge(name, height, width, posX, posY, color1, color2, color3)
local bglabel = name .. "Bg"
local fglabel = name .. "Fg"
local r = tonumber(color1) or color_table[color1][1]
local g = tonumber(color2) or color_table[color1][2]
local b = tonumber(color3) or color_table[color1][3]
createLabel(bglabel, posX, posY, width, height,1)
setBackgroundColor(bglabel, r, g, b, 100)
createLabel(fglabel, posX, posY, width, height,1)
setBackgroundColor(fglabel, r, g, b, 255)
end
function setVGauge(name, current, max)
local bglabel = name .. "Bg"
local fglabel = name .. "Fg"
local ratio = current / max
local height = getWindowSize(bglabel)[2] * ratio
local width = getWindowSize(bglabel)[1]
resizeWindow(fglabel, width, height)
end
local bglabel = name .. "Bg"
local fglabel = name .. "Fg"
local r = tonumber(color1) or color_table[color1][1]
local g = tonumber(color2) or color_table[color1][2]
local b = tonumber(color3) or color_table[color1][3]
createLabel(bglabel, posX, posY, width, height,1)
setBackgroundColor(bglabel, r, g, b, 100)
createLabel(fglabel, posX, posY, width, height,1)
setBackgroundColor(fglabel, r, g, b, 255)
end
function setVGauge(name, current, max)
local bglabel = name .. "Bg"
local fglabel = name .. "Fg"
local ratio = current / max
local height = getWindowSize(bglabel)[2] * ratio
local width = getWindowSize(bglabel)[1]
resizeWindow(fglabel, width, height)
end
