Search found 8 matches

by tehngion
Sat Feb 28, 2015 10:12 am
Forum: Help Forum
Topic: Error when attempting to add to a database
Replies: 4
Views: 3172

Re: Error when attempting to add to a database

Okay, I messed around with it some more, and it seems it's only certain areas (possibly only one?) that aren't being added successfully to the database. It's working perfectly fine with other areas still. No differences that I can tell between the area I'm having problems with and the other areas. S...
by tehngion
Sat Feb 28, 2015 8:50 am
Forum: Help Forum
Topic: Error when attempting to add to a database
Replies: 4
Views: 3172

Error when attempting to add to a database

I have a series of scripts set up for storing information about the areas I visit in Aardwolf into a database. Up until recently, these scripts have functioned exactly as they should, but now I'm getting an error message any time a particular function attempts to add information to the database. No ...
by tehngion
Sun Feb 22, 2015 5:41 am
Forum: Help Forum
Topic: Exit weight not being considered in pathfinding?
Replies: 7
Views: 4282

Re: Exit weight not being considered in pathfinding?

Ended up getting around it by implementing multi-command special exits and putting a special exit two rooms east of the target room as essentially "west; special command". Not ideal but it works. Fingers crossed you figure out something for that stuff, that problem seems daunting to say th...
by tehngion
Wed Feb 18, 2015 11:46 am
Forum: Help Forum
Topic: Exit weight not being considered in pathfinding?
Replies: 7
Views: 4282

Re: Exit weight not being considered in pathfinding?

Exits are on a numerical system 1-12, with 13+ being special exits (sometimes?) Exit locks use this same numerical system for normal exits but a completely different one for special exits Special exits are stored with the exit room being the key and the command being the value Some structures use l...
by tehngion
Sat Feb 14, 2015 11:24 am
Forum: Help Forum
Topic: Exit weight not being considered in pathfinding?
Replies: 7
Views: 4282

Exit weight not being considered in pathfinding?

I've been running into some problems getting setExitWeight to work. Right now, there's a room on the map that has an exit west, as well as a special exit, both of which end up going to the same room. I want the pathfinding algorithm to effectively ignore the west exit and use only the special exit, ...
by tehngion
Wed Feb 04, 2015 12:04 am
Forum: Mudlet Development
Topic: Mudlet 3.0.0-delta (preview #4)
Replies: 146
Views: 274424

Re: Mudlet 3.0.0-delta (preview #4)

Reposting this here because I realized I'm dumb and this is most likely a better place for it than its own thread. Recently finished a marginally-working mapper script for Aardwolf, and it's mostly going okay. However, there are a couple rooms in the main city hub area that didn't appear mappable vi...
by tehngion
Tue Feb 03, 2015 9:44 am
Forum: Help Forum
Topic: Problems updating certain GMCP info
Replies: 2
Views: 2424

Re: Problems updating certain GMCP info

Forgot to mention: this is in 3.0.0-delta.
by tehngion
Tue Feb 03, 2015 3:13 am
Forum: Help Forum
Topic: Problems updating certain GMCP info
Replies: 2
Views: 2424

Problems updating certain GMCP info

Recently finished a marginally-working mapper script for Aardwolf, and it's mostly going okay. However, there are a couple rooms in the main city hub area that didn't appear mappable via GMCP. When you enter a room normally in Aardwolf it sends the room information for the new room and fires the gmc...