Search found 8 matches
- Sat Feb 28, 2015 10:12 am
- Forum: Help Forum
- Topic: Error when attempting to add to a database
- Replies: 4
- Views: 3172
Re: Error when attempting to add to a database
Okay, I messed around with it some more, and it seems it's only certain areas (possibly only one?) that aren't being added successfully to the database. It's working perfectly fine with other areas still. No differences that I can tell between the area I'm having problems with and the other areas. S...
- Sat Feb 28, 2015 8:50 am
- Forum: Help Forum
- Topic: Error when attempting to add to a database
- Replies: 4
- Views: 3172
Error when attempting to add to a database
I have a series of scripts set up for storing information about the areas I visit in Aardwolf into a database. Up until recently, these scripts have functioned exactly as they should, but now I'm getting an error message any time a particular function attempts to add information to the database. No ...
- Sun Feb 22, 2015 5:41 am
- Forum: Help Forum
- Topic: Exit weight not being considered in pathfinding?
- Replies: 7
- Views: 4282
Re: Exit weight not being considered in pathfinding?
Ended up getting around it by implementing multi-command special exits and putting a special exit two rooms east of the target room as essentially "west; special command". Not ideal but it works. Fingers crossed you figure out something for that stuff, that problem seems daunting to say th...
- Wed Feb 18, 2015 11:46 am
- Forum: Help Forum
- Topic: Exit weight not being considered in pathfinding?
- Replies: 7
- Views: 4282
Re: Exit weight not being considered in pathfinding?
Exits are on a numerical system 1-12, with 13+ being special exits (sometimes?) Exit locks use this same numerical system for normal exits but a completely different one for special exits Special exits are stored with the exit room being the key and the command being the value Some structures use l...
- Sat Feb 14, 2015 11:24 am
- Forum: Help Forum
- Topic: Exit weight not being considered in pathfinding?
- Replies: 7
- Views: 4282
Exit weight not being considered in pathfinding?
I've been running into some problems getting setExitWeight to work. Right now, there's a room on the map that has an exit west, as well as a special exit, both of which end up going to the same room. I want the pathfinding algorithm to effectively ignore the west exit and use only the special exit, ...
- Wed Feb 04, 2015 12:04 am
- Forum: Mudlet Development
- Topic: Mudlet 3.0.0-delta (preview #4)
- Replies: 146
- Views: 274424
Re: Mudlet 3.0.0-delta (preview #4)
Reposting this here because I realized I'm dumb and this is most likely a better place for it than its own thread. Recently finished a marginally-working mapper script for Aardwolf, and it's mostly going okay. However, there are a couple rooms in the main city hub area that didn't appear mappable vi...
- Tue Feb 03, 2015 9:44 am
- Forum: Help Forum
- Topic: Problems updating certain GMCP info
- Replies: 2
- Views: 2424
Re: Problems updating certain GMCP info
Forgot to mention: this is in 3.0.0-delta.
- Tue Feb 03, 2015 3:13 am
- Forum: Help Forum
- Topic: Problems updating certain GMCP info
- Replies: 2
- Views: 2424
Problems updating certain GMCP info
Recently finished a marginally-working mapper script for Aardwolf, and it's mostly going okay. However, there are a couple rooms in the main city hub area that didn't appear mappable via GMCP. When you enter a room normally in Aardwolf it sends the room information for the new room and fires the gmc...