Search found 25 matches

by mgrommet
Wed Sep 11, 2013 10:25 pm
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

I believe so... but I honestly can't recall the last time I pulled it down... Lemmie go pull it down, just to make sure.
by mgrommet
Wed Sep 11, 2013 10:17 pm
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

Oh, the Changing Map Scale and Creating Room message appears on the screen, but NOT in the debug log... just thought I'd include that detail, in case it provides useful info.
by mgrommet
Wed Sep 11, 2013 10:15 pm
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

Went west, created a new room, went north, created a new room, went east to connect new room to a previously existing room... here is the debug output: --------------------------------------------- new line arrived:You say: Start!!! new line arrived:> new line arrived: | new line arrived: -O- new li...
by mgrommet
Wed Sep 11, 2013 9:56 pm
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

I guess after reading your previous statement, It makes me wonder if there is a bug to track down, so I'm attaching screenshots of what's happening. Step 1 Starting point in science. Step 2 I move north, creating a new room Step 3 I move west, hoping to connect the room created in step #2 to a room ...
by mgrommet
Wed Sep 11, 2013 8:00 pm
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

Another item I've added in my own sandbox. Please let me know if I'm going about this the wrong way, or if there is an easier way to do it. I was mapping science, and all of the similarly named rooms, with the similar cardinal exits are giving me fits. When I try to connect rooms by moving into an o...
by mgrommet
Sat Aug 31, 2013 6:50 pm
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Quick defect (and fix) for 3k mapper

While playing around this again, I noticed that tmap showexits wasn't working... here is my code fix: --show room exits local exits = getRoomExits(tmap.lastId) echo("Normal Exits:\n") for k,v in pairs(exits) do echo(" " .. k .. " -> " .. v .. "\n") end tmap:ec...
by mgrommet
Thu Feb 28, 2013 3:59 am
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

Thanks Daegar - I was just getting ready to create the screenshots when I saw your post.

Glad to know it's not just me :)
by mgrommet
Wed Feb 27, 2013 2:06 pm
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

Heiko, I am already running Mudlet 2.1
by mgrommet
Wed Feb 27, 2013 6:32 am
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

Wow, mighty fast turn around Chris Another, completely different topic. When using tmap movenewarea, I'm seeing some really odd behavior with the labels it generates. I'm honestly not sure how to describe the issue, but I'll try. It seems when I sometimes try to click on a room, I'll somehow select ...
by mgrommet
Wed Feb 27, 2013 2:59 am
Forum: Mudlet Mapper
Topic: (mapping script) 3kingdoms Mapper
Replies: 91
Views: 217798

Re: (mapping script) 3kingdoms Mapper

Quick question - is there a way to delete an area?

through the use of tmap movenewarea, I managed to create several areas with the same name - I'd like to clean those up. On another note, it would be kind of nice if movenewarea checked to see if there is an area with the given name already