Search found 12 matches

by Junq
Mon Apr 27, 2015 11:22 pm
Forum: Help Forum
Topic: Room Area Add
Replies: 1
Views: 1952

Room Area Add

Firstly, I'm not much of a programmer so excuse my jargon or lack of. I'll explain the best I can.. Sometimes 'room area' doesn't seem to be moving a room into a newly created area. I'm trying to 'room area Withered Grove' and 'room are 135' but it's not doing anything. I also tried to select the ro...
by Junq
Thu Jan 03, 2013 3:25 pm
Forum: Help Forum
Topic: Mudlet on Windows
Replies: 2
Views: 2366

Mudlet on Windows

Is there any reason I can't manipulate Mudlet (and it's child windows) on Windows 7 with third party programs like DeskPins or PowerMenu?
by Junq
Fri Sep 09, 2011 5:32 pm
Forum: Mudlet Mapper
Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
Replies: 241
Views: 341364

Re: (mapping script) Mudlet Mapper script for Achaea/IREs

There's been a bug with speedwalking in the last view version of the mapper. I don't know what any of it means but I get this error; goto hadati (mapper): Which area would you like to go to? 1) Hadati Crypts 2) Hadati Highlands Lua error:[string "speedWalkWatch = createStopWatch()..."]:275...
by Junq
Sun Mar 13, 2011 2:52 pm
Forum: General Forum
Topic: Look and Feel
Replies: 53
Views: 61348

Re: Look and Feel

a late comment... Apology for the spam but you're speaking of something similar to the mission statement behind Blowtorch for android . I think it's coming along pretty nice. Coupled with a nice tablet and maybe swype... I also agree with the general consensus that it is all quite possible in Mudlet...
by Junq
Sat Nov 06, 2010 2:09 pm
Forum: Mudlet Mapper
Topic: Feature Request(s)
Replies: 44
Views: 30015

Re: Feature Request(s)

I would like to see the option to flatten rooms. They would keep the same 3D effects but be more like sqares instead of cubes. This already exists. Click on "top view" Just because you can only see the top of a cube doesn't make it flat but Omit said it much better: the settings to adjust...
by Junq
Fri Nov 05, 2010 2:14 pm
Forum: Mudlet Mapper
Topic: Feature Request(s)
Replies: 44
Views: 30015

Re: Feature Request(s)

I would like to see the option to flatten rooms. They would keep the same 3D effects but be more like sqares instead of cubes.
by Junq
Wed Oct 20, 2010 4:47 am
Forum: General Forum
Topic: Mudlet-1.2.0-pre6 released
Replies: 87
Views: 57000

Re: Mudlet-1.2.0-pre6 released

While my maps work fine for any other IRE MUDs, it's gone haywire in Achaea for some reason or another. I deleted the map folder and xml in the profile and re-imported the xml but it still wants to come out all wacky:

http://i51.tinypic.com/8x9auo.png

I'm pretty sure I'm missing something simple.
by Junq
Sat Nov 28, 2009 12:44 am
Forum: Scripts & Packages
Topic: Achaea Fancy GUI 1.0
Replies: 146
Views: 124631

Re: Achaea Fancy GUI 0.4

On Windows after fixing new text to be on its own line the updates correctly upon login but fails to update after the map command.
by Junq
Thu Nov 26, 2009 5:53 pm
Forum: Scripts & Packages
Topic: Achaea Fancy GUI 1.0
Replies: 146
Views: 124631

Re: Achaea Fancy GUI 0.3

Same problem. How exactly am I supposed to be importing the xml file? Through the profile selection window or inside the profile itself?
by Junq
Thu Nov 26, 2009 5:10 pm
Forum: Scripts & Packages
Topic: Achaea Fancy GUI 1.0
Replies: 146
Views: 124631

Re: Achaea Fancy GUI 0.3

I changed gfx_path to the location of the saved folder (gfx_path = "C:\Program Files\Mudlet\AchaeaFancyGUI-0.3\gfx";) but it still doesn't want to show up...